Screenshots of some of the environments I've worked on at Rumble. We had to get a lot of work done very quickly so several artists worked on each of the environments at some point. I tried to include screens where I did most of the work. Maya, modo and Photoshop.
Some of the environments from Marvel Heroes that I worked on while I was the Environment Art Lead at Gazillion. The characters and some of the props were made by other artists but most of the work shown here is mine. Made with Maya, modo, xNormal, Photoshop and the Unreal Engine.