Here are screenshots of some of the assets I made early on for Kingsroad. These were made to help drive the look development of the game as well as providing a visual bar for our art outsourcers. These were all modeled/textured/rendered in modo.
Here is a screenshot from the game I'm working on. I modeled and textured a few of the objects in this scene. The cottage and the well were made in modo and zbrush was used for the rock in the upper left hand corner. I didn't do the layout or lighting for this particular scene.