![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIwAJlBW0ToXK1Oq0I9w1KWqu995yGgcoY7SzgkJt5WjX2TAmrhLMRdlkGjf_TQpxe-tHakXECv4CgwE-atVDaaT0xLghGOV6247uiMkhVSDPdGOjCKlbto9oWcAOODAGNBh1JyIbashl6/s400/progress_T.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipYUeJoJVBWoAZ2j1HaQQR6Md54WhhgzJZmsXW527GsdQveCuYnUH7yg4CexJ-q_vV9-y5YJYs90wLkuXzV33CGfYesnbQflkZMq7HjdEUHs6F4gwl-oLhd0_QHIHBR2z-emB77U7AOEWr/s400/progress_S.jpg)
I'm finished with the retopo in modo. I wasn't attempting to make an animation ready mesh - just something I could bring into Zbrush so I can project the details from the Sculptris mesh. The image on top is Zbrush... the one on the bottom is modo. Now I just need to uv the mesh, make some boots, pants and a belt for him and then paint it.
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