Wednesday, August 28, 2013

Kingsroad prop and characters






Some of the low poly character and prop work I did for Kingsroad.  I did all of the modeling and texturing for these.  All models are hand painted diffuse only.  No spec, normal etc..

Kingsroad Environments







Screenshots of some of the environments I've worked on at Rumble. We had to get a lot of work done very quickly so several artists worked on each of the environments at some point.  I tried to include screens where I did most of the work.  Maya, modo and Photoshop.

Saturday, June 8, 2013

Environments from Marvel Heroes







Some of the environments from Marvel Heroes that I worked on while I was the Environment Art Lead at Gazillion.  The characters and some of the props were made by other artists but most of the work shown here is mine.  Made with Maya, modo, xNormal, Photoshop and the Unreal Engine.

Saturday, March 30, 2013

Spaceship concept

Spaceship concept.. I made this for fun.

Sunday, March 10, 2013

Stormtroopers

Modeling, lighting etc in modo.  Photoshop was used for touch up, color correction etc. Obviously not my design.  =)

Wednesday, March 6, 2013

Gazillion/Marvel


This is the last environment I worked on at Gazillion.  Props/characters were made by other artists on the team.

Wednesday, December 5, 2012

Axe update

modo/Zbrush.  Not my concept... I believe it is from Warhammer.